Operators
Operators
Operators provide the logic to transform map information, taking frame relations into account. Every operator has input and output layers. The basic usage of an operator would be the following:
// create a new Merge operator that combines the given maps and
// fills an output map with the merged information
MergeOperator *mo = new MergeOperator();
// assign input and output. operator and maps will automatically
// be attached if they are not yet.
env->addInput( mo, pc1 );
env->addInput( mo, pc2 );
env->addOutput( mo, pcOut );
// perform the update operation on the full maps
// (partial updates not yet supported)
mo->updateAll();